Dec 07, 2007, 12:36 PM // 12:36
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#1
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Frost Gate Guardian
Join Date: Aug 2007
Location: Castleford, England
Guild: None
Profession: E/
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Fronis Irontoe's Lair - New Survivor Farm?
Ok I was just looking for a really fast way to level my dervish from 14 to 20 and remembered the Dwarven Boxing.
Now, I coupled this with a scroll of the lightbringer and I went from level 14 to 20 in 3 runs. I was getting around 360xp per kill at level 19, and that's a lot of XP to say how many enemies there are in there.
The only problem I can see is if you have a slow finger you might not be able to get up in time - but that shou;dn't be a problem if you're good with dwarven boxing. The only time I ever get knocked out in that dungeon is at the end when the enslaved ettin owns me.
Anyway, just throwing this out there, and someone's probably already discovered it but bleh.
Good luck to all you survivors
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Dec 07, 2007, 03:26 PM // 15:26
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#2
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Lion's Arch Merchant
Join Date: Apr 2006
Location: Belgium
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Made a legendary survivor a while ago there.
Did it in 8 hrs.
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Dec 07, 2007, 03:43 PM // 15:43
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#3
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Frost Gate Guardian
Join Date: Aug 2007
Location: Castleford, England
Guild: None
Profession: E/
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It's great, I'm going to do that with all my chars that I create from now on
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Dec 07, 2007, 06:50 PM // 18:50
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#4
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Krytan Explorer
Join Date: Sep 2006
Guild: Rise From the Ashes [phnx]
Profession: W/
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I got Legendary Survivor there in probably 6 or 7 hours. The first few hours were pretty slow as I was being careful. Towards the end, on hard mode with scrolls, the exp gain is insane. I doubt anything in all of GW can beat it.
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Dec 08, 2007, 06:32 AM // 06:32
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#5
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Krytan Explorer
Join Date: May 2007
Location: Australia
Guild: [Lawl]
Profession: Mo/
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The new challenge is, CAN YOU SURVIVE TILL LVL 10! After that, free run to 20 & beyond.
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Dec 09, 2007, 06:16 AM // 06:16
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#7
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Jungle Guide
Join Date: Feb 2006
Guild: Eternal Insight
Profession: D/
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I am so bored with repeating myself.
Kilroy Stonekin's Survivor Guide: Now in Hard Mode!
What you need: Rampager's Scrolls
What is optional: Fully modded Thunderfist's Brass Knuckles, A/ or /A and 12 dagger mastery. The daggers should be modded 15^50, +7 vs. Physical, and Furious, customized. If you want, bring Pumpkin Slices.
Zone in, wait for Kilroy to catch up to the first mob, hit Rampager's and Pumpkin Slice. Destroy anything and everything in your path. Chain the Dual Attack, the 80 damage attack, and the interrupt/fast attack, and you have an instant KO. Don't aggro too much, or you will find yourself on the ground often, and it really slows down the run. If you get knocked out, press 8 and click on it, double the energy. Tested results: (I've done it for 6 survivor chars, I know what I am talking about) 34 k exp per run. On a 60 AL char, the run takes an average of 7:30 mins. On a 70 AL char, it takes around 7. On 80, still around 7. Anything higher, and your still around 7, as you can't increase your killing speed. However, if your an assassin primary, with Nightstalker's Insignias, and custoed knuckles, you can clock in around 6:30 mins. You also gain mucho dinero for this run. I get elite warrior tomes, golds, lockpicks, ect. I've personally made a little side cash with drops from chests and the Stone Summit.
Enjoy.
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Dec 09, 2007, 09:22 AM // 09:22
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#8
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Grotto Attendant
Join Date: Feb 2006
Location: North Kryta Province
Guild: Angel Sharks [As]
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When I first figured out that being knocked out didn't cause a death, I instantly thought of this. The only problem I have with it, and the reason I haven't done it yet, is I fear any kind of lag spike. When out with a team, capping or whatever, you've got others to cover you for the most part; so a lag spike wouldn't affect it much. On your own, well, you're screwed.
I do have a few questions - has it been proven that the mods on the knuckles actually affect anything? I mean, the 15/-5 doesn't decrease energy, +30 doesn't add health, and I haven't noticed any difference in adrenaline gain with the furious (not that 10% chance of +1 would be noticeable). Does the +7 vs. physical make any kind of impact? And possibly Stalwart Insignias? Does the +15% actually add damage?
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Dec 09, 2007, 11:39 AM // 11:39
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#9
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Polar Bear Attendant
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the +armor wont change dmg a lot, or maybe for a Warrior ^^
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Dec 09, 2007, 03:00 PM // 15:00
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#10
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Krytan Explorer
Join Date: Dec 2006
Profession: D/Mo
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Went from 10 to 14 in 1 round NM with a lightbringer scroll. I think its pretty nice spot.
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Dec 12, 2007, 01:20 PM // 13:20
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#11
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Desert Nomad
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this spot makes me really angry and happy in the same time together ...
first I'm really happy about a nice farm spot for survivor..taking out of this title its massive point of frustration..if you try to receive the title by normal playing without this kind of farming ...you seriously get more slowed down in the game, as anything else, trying to avoid all slightest things, that could kill you...fleeing in an instant, when you see any lag upcoming or the situation becoming too dangerous ....
then I get really pissed of..because Anet didn#t yet finally changed also too the Defender of ascalon title ....making this title in first sight first finally serious and not only a bloodbath for perma dieing freaks... this has nothing to do with defending Ascalon ....
this is, as if I would intitle an character now legendary survivor ..for eating a 1000 kg Candy, because after eating it, my character didn't explode...so fat like a ton it is then .... and has survived eating a 1000kg Candy *sarcasm*
Anet now really reached the point..where they have rto change the LDoA title..to fix finally the issue about it and to make both titles fair and also gettable at the same time...meaning, that both titles don't get requirements, which neutralize each other....
so get rid of deathleveling for LDoA and make the title also attainable for characters out of the tutorial .... give old characters with a registry date ofrom before the implementation dat of titles also a "One Time Only temporal Death Counter Reset" so that those receive also a chance to get the survivor title, without getting forced to delete those characters...and once those characters die..they get back their old death counters +1
then would be both titles fair an finally fixed... also titles should be imo only for non tutorial parts of the game...meaning presearing characters shouldn't be able to show titles ....
perma presearing characters should receive an other kind of reward..once they reach a certain time being in pre... that has nothing to do with getting level 20
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Dec 12, 2007, 01:38 PM // 13:38
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#12
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Krytan Explorer
Join Date: Mar 2007
Location: in my house
Guild: The Arctic Maruarders [TAM]
Profession: A/
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Legendary Survivor
Recently like 2 days ago i got this title from farming fronis irontoes lair (: tons of goodies and exp didnt take me to long as i used scrolls in hard mode got 40kexp every run.
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Dec 12, 2007, 03:03 PM // 15:03
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#13
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Frost Gate Guardian
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hey, thanks for the tip.. I can't make it all the way through yet on HM but I did get a number of great drops... woo hoo!
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Dec 13, 2007, 04:02 AM // 04:02
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#14
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Lion's Arch Merchant
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Quote:
Originally Posted by arcanemacabre
d.
I do have a few questions - has it been proven that the mods on the knuckles actually affect anything?
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How much mods help out I don't know - 15% is very little when the base damage of daggers is so small. But that they do have an effect is certain. In trying various mods I tried a vampiric and it did do the -3 per hit so, yes, the mods (except for energy and hp) do have an effect.
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Dec 13, 2007, 02:52 PM // 14:52
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#15
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Frost Gate Guardian
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ok, I just tried this and great run!
I end up with a load of knockdowns though and I can get back up when I have 60-70 energy but not more (can't press buttons fast enough).
Any other tricks/tips? I'm now luring them from groups, but that doesn't seem to jive with your 6-8 minute run times in HM
Thanks!
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Dec 13, 2007, 03:21 PM // 15:21
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#16
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Krytan Explorer
Join Date: Feb 2006
Location: holland , delft
Guild: [NL]
Profession: A/W
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assing the buttons 8,9,i and o to skil 8 and spam them
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Dec 13, 2007, 04:17 PM // 16:17
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#17
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Academy Page
Join Date: Oct 2005
Location: Sæby, Denmark
Guild: A Few Good Men
Profession: Mo/
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Hmm....Anet might as well give all the maxed titles to everyone that makes a new character, since many of the titles are so easy to get now. It seems the only ones that requires some work to get are the afk titles......
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Dec 17, 2007, 01:29 PM // 13:29
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#18
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Frost Gate Guardian
Join Date: Nov 2007
Profession: D/
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Quote:
Originally Posted by thig
Hmm....Anet might as well give all the maxed titles to everyone that makes a new character, since many of the titles are so easy to get now. It seems the only ones that requires some work to get are the afk titles......
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Oh stop whining first they are to much of a grind, then people find ways to make it more casual, and now it’s too easy make your f***ing mind up, seriously.
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Dec 17, 2007, 02:20 PM // 14:20
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#19
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Krytan Explorer
Join Date: Jun 2005
Guild: [DVDF]
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Quote:
Originally Posted by thig
Hmm....Anet might as well give all the maxed titles to everyone that makes a new character, since many of the titles are so easy to get now. It seems the only ones that requires some work to get are the afk titles......
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he's right tho, Most titles were hard to get and really an achievement, but people kept saying stuff was too hard so they introduced ways to get the title easier(PvE skills, that dungeon, consumables)
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Dec 17, 2007, 03:21 PM // 15:21
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#20
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Jungle Guide
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Quote:
Originally Posted by tortugan
he's right tho, Most titles were hard to get and really an achievement, but people kept saying stuff was too hard so they introduced ways to get the title easier(PvE skills, that dungeon, consumables)
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Ya, cause pve skills, consumables and the dungeon were all just a part of anets attempt to make ls easier -.-
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